The battle against the colonizing invaders rages on!
Known Spirits adopt different Aspects to battle the Invaders, and new Spirits join the fray. Some transform the island, making it hazardous and deadly to all humanity, while others work with the Dahan to fight back in other ways. Hard choices confront the Spirits, and even Stone’s Unyielding Defiance must weigh trade-offs.
Jagged Earth is an expansion for the base game of Spirit Island. No other expansions are required to use it, though it is best balanced when combined with the Branch & Claw expansion.
GAME COMPONENTS
- 3 New Scenarios
- 10 New Spirits – including 41 Unique Power Cards
- 2 New Adversaries – including 4 Adversary Reminder Tiles
- 2 New Island Boards
- 30 New Event Cards
- 6 New Fear Cards
- 7 New Blight Cards
- 24 New Major Power Cards – including 1 Sea Monster replacement card
- 33 New Minor Power Cards
- 6 Aspect Cards – Optional aspects (innate powers) for the 4 core game spirits
- 25 Badland Tokens – A new way to fight invaders!
- More plastic, wooden, and cardboard tokens play up to 6 players)
- 18 Dahan
- 24 Blight
- 25 Explorers
- 16 Towns
- 10 Cities
- 35 Beast Tokens
- 30 Disease Tokens
- 22 Wilds Tokens
- 22 Strife Tokens
- 16 Fear Markers
- 24 Energy Markers
- 18 1-Energy Markers
- 6 3-Energy Markers
- 26 Spirit Presence – 13 each in 2 colors
- 6 Single-Turn Effect Markers (Defend) – 3 of each in 2 colors
- 18 Single-Turn Effect Markers (Isolate) – 3 of each in 6 colors
- 64 Element Markers – 8 of each element
- 6 Player Aid Cards
- 8 Reminder Cards
- New play options: combining adversaries, playing with an Archipelago (split island), and more.